Full time
Year 1
Students are required to study the following compulsory modules.
- Games and Interactive Systems (30 credits)
- Object Oriented Programming for Games and Digital Media (15 credits)
- 3D Modelling (15 credits)
- Programming for Games and Digital Media (15 credits)
- Accessible Interface Design (15 credits)
- Physics and Mathematics for Games Development (15 credits)
- Version Control and Asset Management (15 credits)
Year 2
Students are required to study the following compulsory modules.
- Games Design and Development (30 credits)
- Installation Development Project (15 credits)
- Agile Development with SCRUM (15 credits)
- Games Technology (30 credits)
- Career Development (15 credits)
- Research Methods for Games and Digital Media (15 credits)
Year 3
Students are required to study the following compulsory modules.
- Artificial Intelligence for Games (15 credits)
- Final Year Group Project (30 credits)
- Final Year Individual Project (30 credits)
- Shader Programming (15 credits)
- Rapid Prototyping (15 credits)
Students are required to choose 15 credits from this list of options.
- Extended Realities (15 credits)
- Game Audio (15 credits)
Part time
Year 1
Students are required to study the following compulsory modules.
- Games and Interactive Systems (30 credits)
- Object Oriented Programming for Games and Digital Media (15 credits)
- Programming for Games and Digital Media (15 credits)
Year 2
Students are required to study the following compulsory modules.
- 3D Modelling (15 credits)
- Accessible Interface Design (15 credits)
- Physics and Mathematics for Games Development (15 credits)
- Version Control and Asset Management (15 credits)
Year 3
Students are required to study the following compulsory modules.
- Games Design and Development (30 credits)
- Agile Development with SCRUM (15 credits)
- Research Methods for Games and Digital Media (15 credits)
Year 4
Students are required to study the following compulsory modules.
- Installation Development Project (15 credits)
- Games Technology (30 credits)
- Career Development (15 credits)
Year 5
Students are required to study the following compulsory modules.
- Artificial Intelligence for Games (15 credits)
- Shader Programming (15 credits)
- Rapid Prototyping (15 credits)
Students are required to choose 15 credits from this list of options.
- Extended Realities (15 credits)
- Game Audio (15 credits)
Year 6
Students are required to study the following compulsory modules.
- Final Year Group Project (30 credits)
- Final Year Individual Project (30 credits)
Sandwich
Year 1
Students are required to study the following compulsory modules.
- Games and Interactive Systems (30 credits)
- Object Oriented Programming for Games and Digital Media (15 credits)
- 3D Modelling (15 credits)
- Programming for Games and Digital Media (15 credits)
- Accessible Interface Design (15 credits)
- Physics and Mathematics for Games Development (15 credits)
- Version Control and Asset Management (15 credits)
Year 2
Students are required to study the following compulsory modules.
- Games Design and Development (30 credits)
- Installation Development Project (15 credits)
- Agile Development with SCRUM (15 credits)
- Games Technology (30 credits)
- Career Development (15 credits)
- Research Methods for Games and Digital Media (15 credits)
Year 3
Students are required to study the following compulsory modules.
- Work Placement Course - CMS
Year 4
Students are required to study the following compulsory modules.
- Artificial Intelligence for Games (15 credits)
- Final Year Group Project (30 credits)
- Final Year Individual Project (30 credits)
- Shader Programming (15 credits)
- Rapid Prototyping (15 credits)
Students are required to choose 15 credits from this list of options.
- Extended Realities (15 credits)
- Game Audio (15 credits)